About
Experienced generalist with skills across multiple fields related to the production of computer generated assets. Skills range from 3d modeling and animation, to visual effects for film, to programming videogames. Has worked on many short films as VFX supervisor and is currently developing an independent videogame.
Software
-3ds Max
-Zbrush -Unity -After Effects -Mudbox |
-Premiere
-Photoshop -Mari -Substance Painter -Nuke |
-FumeFX
-Thinking Particles -PFTrack -Mischief |
Filmography
-Box (2011, Frank Silas)
-Dead of the Night (2012, Gabriel Acosta) – as both director and VFX Supervisor, unreleased.
-Sledgehammer (2012, Frank Silas) - unreleased
-MIA (2013, Mark Bealo)
-Appreciation (2014, Michael Krehan)
-Forever Hollywood (2014, Angie Bagett) – as CG Artist
-DC Design (2014, Mark Bealo)
-Moon Mountain (2014, Dustin Stern-Garcia) - unreleased
-The Caper (2014, Eric Beels)
-The Car Service (2014, Susan Davis)
-Dead of the Night (2012, Gabriel Acosta) – as both director and VFX Supervisor, unreleased.
-Sledgehammer (2012, Frank Silas) - unreleased
-MIA (2013, Mark Bealo)
-Appreciation (2014, Michael Krehan)
-Forever Hollywood (2014, Angie Bagett) – as CG Artist
-DC Design (2014, Mark Bealo)
-Moon Mountain (2014, Dustin Stern-Garcia) - unreleased
-The Caper (2014, Eric Beels)
-The Car Service (2014, Susan Davis)
Resume
Available upon request.